Is it possible to modify the sub-objects of a Forest object from MaxScript? 4 rocks that have unique normal maps and blended box maps for diffuse. Example - say I have: 4 rocks with unique diffuse and normal maps. I have been using FPP for a while - generally it's pretty good and I love that features but I have one problem with it - materials and IDs. For details, see: Autodesk 3ds Max Help -> Customizing the User Interface - > Configure Paths. Alternatives to itoo forest pack pro 29-09-2013, 07:58 PM.
The following entries are created in the Windows Registry:Ĭ:\program files (x86)\itoo software\forest pack pro\\distmaps\imagesĬ:\program files (x86)\itoo software\forest pack pro\maps\HShadowsĬ:\program files (x86)\itoo software\forest pack pro\maps\StandardĬ:\program files (x86)\itoo software\forest pack pro\maps\ClassicĬ:\program files (x86)\itoo software\forest pack pro\maps\presetsĬ:\program files (x86)\itoo software\forest pack pro\lib\free models\hqplants free\mapsĪll these files can be installed on network paths if you configure Max to use them (as shared plugins, Mental Ray shaders and textures). Note: some files may not exist depending of the Max and VRay versions Several \ForestVRay#.dll, usually one for each V-Ray major release. \Qt5Solutions_MFCMigrationFramework-Itoo.dll